01 – Titre EN

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03 – About EN

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ABOUT THE GAME
« Egz » is the unexpected mix between a platformer and a mini golf game. Lead the Egz so they can reach a safe place to live. The catch ? The Egz are only able to jump, bounce, roll…

« Egz » is a mobile game,
designed for iOS and Android with a release planned for early 2016.

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02 – Trailer

 
 

SOUNDTRACK


Contrary to popular belief, Lorem Ipsum is not simply random text. It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source. Lorem Ipsum comes from sections 1.10.32 and 1.10.33 of « de Finibus Bonorum et Malorum » (The Extremes of Good and Evil) by Cicero, written in 45 BC. This book is a treatise on the theory of ethics, very popular during the Renaissance. The first line of Lorem Ipsum, « Lorem ipsum dolor sit amet.. », comes from a line in section 1.10.32.

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04 – Features EN

 
 
FEATURES
Easy to play : aim & jump!
Take pictures of your Egz and share them!
Take care of your Egz
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80 level to beat!
3 mini-games to play with your Egz!
… and don’t break your Egz!
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05 – Gallery

GALERIE

06 – Soundtrack EN

 
 
SOUNDTRACK
Benoît Nass, singer and founder of the band LAGO, has composed the soundtrack of Egz : more than ten joyful and catchy tracks to listen to while jumping with your Egz.

Come back later to listen and who knows, maybe you’ll even dance a little bit!


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06 – Blog EN

BLOG AND NEWS
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"Build a prototype! Test it! Prototype it again! Re-test it! Do it again and again...". That's what I heard or read the most while I was telling people I was developing my own game. Building a prototype helps knowing if the gameplay works. If needed, it allows to know if you need to modify, for example, how the Egz moves. Or if you should start all over again from scratch.

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I was left alone. Not that anyone else had been involved before, but for the first time, the fact that I might have to develop this videogame by myself really struck me and against all odds I found myself very excited by this! Of course I was far from imagining how huge and exhausting this would be.

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07 – Contact FR

CONTACT